Efficient algorithms for constructing a pyramid from a terrain
DOI10.1007/B11261zbMATH Open1179.68175OpenAlexW62175113MaRDI QIDQ5897093FDOQ5897093
Authors: Jinhee Chun, Kunihiko Sadakane, Takeshi Tokuyama
Publication date: 5 February 2010
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/b11261
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Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computational aspects related to convexity (52B55) Inequalities and extremum problems involving convexity in convex geometry (52A40)
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