Games of incomplete information: a framework based on belief functions
From MaRDI portal
Publication:5918697
DOI10.1007/978-3-030-86772-0_24MaRDI QIDQ5918697
Érik Martin-Dorel, Pierre Pomeret-Coquot, Hélène Fargier
Publication date: 15 June 2022
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-030-86772-0_24
68T37: Reasoning under uncertainty in the context of artificial intelligence
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Expected utility with purely subjective non-additive probabilities
- Linear utility theory for belief functions
- Maxmin expected utility with non-unique prior
- The transferable belief model
- Choquet rationality
- Comment on: ``On focusing, soft and strong revision of Choquet capacities and their role in statistics
- An interval-valued utility theory for decision making with Dempster-Shafer belief functions
- Understanding the nonadditive probability decision model
- Dominance of capacities by \(k\)-additive belief functions
- Non-cooperative games
- Theory of capacities
- Risk, Ambiguity, and the Savage Axioms
- PROBABILITY INTERVALS: A TOOL FOR UNCERTAIN REASONING
- Bayesian Equilibria of Finite Two-Person Games with Incomplete Information
- Integral Representation Without Additivity
- A distributed asynchronous solver for Nash Equilibria in hypergraphical games
- Upper and Lower Probabilities Induced by a Multivalued Mapping
- Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model
- Computing correlated equilibria in multi-player games