Computing the Voronoi cells of planes, spheres and cylinders in R^3
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Publication:625216
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Cites work
- A parametric algorithm for drawing pictures of solid objects composed of quadric surfaces
- Algorithms – ESA 2005
- An exact, complete and efficient implementation for computing planar maps of quadric intersection curves: exploiting a little more geometry and a little less algebra
- Enhancing Levin's method for computing quadric-surface intersections
- Euclidean Voronoi diagram of 3D balls and its computation via tracing edges
- Fast and efficient computation of additively weighted Voronoi cells for applications in molecular biology
- Geometric modeling with splines: an introduction
- Geometric relations among Voronoi diagrams
- scientific article; zbMATH DE number 4173792 (Why is no real title available?)
- scientific article; zbMATH DE number 5506212 (Why is no real title available?)
- scientific article; zbMATH DE number 1220053 (Why is no real title available?)
- Intersecting quadrics: an efficient and exact implementation
- Modelling requirements for finite-element analysis
- On the design of CGAL a computational geometry algorithms library
- PRECISE VORONOI CELL EXTRACTION OF FREE-FORM PLANAR PIECEWISE C1-CONTINUOUS CLOSED RATIONAL CURVES
- Robust, Generic and Efficient Construction of Envelopes of Surfaces in Three-Dimensional Spaces
- The power crust, unions of balls, and the medial axis transform
- Voronoi diagram of a circle set from Voronoi diagram of a point set: II. Geometry
- Voronoi diagrams and offset curves of curvilinear polygons.
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