Player types and self-impression management in dictatorship games: Two experiments
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Publication:700085
DOI10.1006/game.2001.0847zbMath1032.91552OpenAlexW2060835352MaRDI QIDQ700085
Madan Pillutla, John M. Oesch, J. Keith Murnighan
Publication date: 30 September 2002
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1006/game.2001.0847
Related Items (3)
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Cites Work
- Rational cooperation in the finitely repeated prisoners' dilemma
- Fairness in simple bargaining experiments
- Preferences, property rights, and anonymity in bargaining games
- Dictator game giving: Rules of fairness versus acts of kindness
- A Theory of Fairness, Competition, and Cooperation
- Warm-Glow versus Cold-Prickle: The Effects of Positive and Negative Framing on Cooperation in Experiments
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