Warm-Glow versus Cold-Prickle: The Effects of Positive and Negative Framing on Cooperation in Experiments
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Publication:4834702
DOI10.2307/2118508zbMATH Open0827.90036OpenAlexW2106947265MaRDI QIDQ4834702FDOQ4834702
Authors: James Andreoni
Publication date: 1 June 1995
Published in: The Quarterly Journal of Economics (Search for Journal in Brave)
Full work available at URL: https://semanticscholar.org/paper/9c30250c30e74e1fcb129aa2038919345a10ce4e
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- Rhetoric matters: a social norms explanation for the anomaly of framing
- Big experimenter is watching you! Anonymity and prosocial behavior in the laboratory
- Community projects: an experimental analysis of a fair implementation process
- Preferences and perceptions in provision and maintenance public goods
- Framing effects in public goods: prospect theory and experimental evidence
- Multilateral bargaining over the division of losses
- The framing of games and the psychology of play
- Framing and feedback in social dilemmas with partners and strangers
- Consumer or citizen? Prosocial behaviors in markets and non-markets
- Giving to versus taking from in- and out-group members
- Framing and cooperation in public good games: An experiment with an interior solution
- Multiple motives of pro-social behavior: evidence from the solidarity game
- Feedback, punishment and cooperation in public good experiments
- Heterogeneous agents in public goods experiments
- Cooperation in and out of markets: an experimental comparison of public good games and markets with externalities
- Compliance with social norms as an evolutionary stable equilibrium
- Player types and self-impression management in dictatorship games: Two experiments
- Creating a domain of losses in the laboratory: effects of endowment size
- Conditional cooperation and framing effects
- From windfall sharing to property ownership: prosocial personality traits in giving and taking dictator games
- The patron game: the individual provision of a public good
- Material interests, moral reputation, and crowding out species protection on private land
- What does ``clean really mean? The implicit framing of decontextualized experiments
- Giving, taking, earned money, and cooperation in public good games
- Cooperation in dynamic games with asymmetric players: the role of social preferences
- Memetics and voting: how nature may make us public spirited
- Coordination and focality under gain-loss framing: experimental evidence
- Gender and cooperation in the presence of negative externalities
- Self-reinforcing market dominance
- The effect of disclosing identities in a socially incentivized public good game
- The asymmetric effect of narratives on prosocial behavior
- Motives and comprehension in a public goods game with induced emotions
- Reciprocity, altruism, solidarity: A dynamic model
- The strategy method risks conflating confusion with a social preference for conditional cooperation in public goods games
- Decomposing the effects of negative framing in linear public goods games
- Social framing effects: preferences or beliefs?
- ECONOMICS AND COMPLEXITY
- Framing effects in public good games: choices or externalities?
- An experimental study of finitely and infinitely repeated linear public goods games
- Giving versus taking for a cause
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