Smooth scheduling under variable rates or the analog-digital confinement game
DOI10.1007/S00224-008-9134-XzbMATH Open1176.90261OpenAlexW1998014198MaRDI QIDQ733734FDOQ733734
Authors: Ami Litman, Shiri Moran-Schein
Publication date: 19 October 2009
Published in: Theory of Computing Systems (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00224-008-9134-x
Recommendations
concurrent gamesonline schedulingconfinement gamesEDF schemesEDF strategiesnon/concurrent gamessmooth schedulingtwo players gamesvariable rates
Queues and service in operations research (90B22) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20) 2-person games (91A05) Stochastic scheduling theory in operations research (90B36)
Cites Work
- Proportionate progress: A notion of fairness in resource allocation
- The Chairman assignment problem
- Fair on-line scheduling of a dynamic set of tasks on a single resource
- On smooth sets of integers
- Size direction games over the real line. II
- General dynamic routing with per-packet delay guarantees of O(Distance + 1/Session rate)
- Nearly optimal perfectly-periodic schedules
Cited In (2)
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