Quantitative fair simulation games
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Cites work
- scientific article; zbMATH DE number 1487861 (Why is no real title available?)
- scientific article; zbMATH DE number 1500523 (Why is no real title available?)
- scientific article; zbMATH DE number 2209335 (Why is no real title available?)
- An \(O(n^2)\) time algorithm for alternating Büchi games
- Better Quality in Synthesis through Quantitative Objectives
- Borel determinacy
- Efficient and dynamic algorithms for alternating Büchi games and maximal end-component decomposition
- Fair simulation
- Faster algorithms for alternating refinement relations
- Half-Positional Determinacy of Infinite Games
- Hyperplane Separation Technique for Multidimensional Mean-Payoff Games
- Improved algorithms for one-pair and \(k\)-pair Streett objectives
- Mean-payoff automaton expressions
- Nested weighted automata
- Number of quantifiers is better than number of tape cells
- On the menbership problem for functional and multivalued dependencies in relational databases
- Pareto curves of multidimensional mean-payoff games
- Positional strategies for mean payoff games
- Quantitative languages
- Robust multidimensional mean-payoff games are undecidable
- Simulation distances
- Synthesis from LTL specifications with mean-payoff objectives
- Temporal specifications with accumulative values
- The complexity of mean payoff games on graphs
- The complexity of multi-mean-payoff and multi-energy games
- The complexity of stochastic games
Cited in
(10)- On satisficing in quantitative games
- Buffered simulation games for Büchi automata
- Multi-buffer simulations for trace language inclusion
- Fair simulation for nondeterministic and probabilistic Büchi automata: a coalgebraic perspective
- Optimal repair for omega-regular properties
- Automata vs linear-programming discounted-sum inclusion
- Computing branching distances with quantitative games
- THE CATEGORY OF SIMULATIONS FOR WEIGHTED TREE AUTOMATA
- Generic forward and backward simulations. III: Quantitative simulations by matrices
- Making weighted containment feasible: a heuristic based on simulation and abstraction
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