Random coordination mechanism for scheduling games with machine modification
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Cites work
- Conflicting congestion effects in resource allocation games
- Coordination mechanism for selfish scheduling under a grade of service provision
- Coordination mechanisms
- Coordination mechanisms for scheduling games with machine modification
- Coordination mechanisms for selfish scheduling
- Coordination mechanisms with hybrid local policies
- Efficiency analysis of load balancing games with and without activation costs
- Efficient coordination mechanisms for unrelated machine scheduling
- Inefficiency of equilibria for scheduling game with machine activation costs
- Load rebalancing games in dynamic systems with migration costs
- Mixed coordination mechanisms for scheduling games on hierarchical machines
- Non-clairvoyant scheduling games
- On the price of anarchy of two-stage machine scheduling games
- Optimal coordination mechanisms for unrelated machine scheduling
- Preemptive coordination mechanisms for unrelated machines
- Reducing price of anarchy of selfish task allocation with more selfishness
- Tighter price of anarchy for selfish task allocation on selfish machines
- Worst-case equilibria
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