Reactive Synthesis Without Regret
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Formal languages and automata (68Q45) Specification and verification (program logics, model checking, etc.) (68Q60) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85) 2-person games (91A05) Games involving graphs (91A43) Applications of game theory (91A80)
Recommendations
- Reactive synthesis without regret
- Correction to: ``Reactive synthesis without regret
- Cooperative reactive synthesis
- Explainable Reactive Synthesis
- Specifiable robustness in reactive synthesis
- Incorporating monitors in reactive synthesis without paying the price
- Verification, Model Checking, and Abstract Interpretation
- Synthesis of Reactive(1) designs
- Reaction Systems and Enabling Equivalence
Cited in
(7)- The impatient may use limited optimism to minimize regret
- Iterated regret minimization in game graphs
- scientific article; zbMATH DE number 1776352 (Why is no real title available?)
- Reactive synthesis without regret
- Minimizing regret in discounted-sum games
- Explainable Reactive Synthesis
- Positional-player games
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