Real time and multi-agent systems
The concepts and basic ideas of implementation of distributed systems are prepared. There are presented the main features of distributed programming which allows the masking of the mechanisms and system tools available for the remote activation of agents or processes, communication and for process synchronization. The basic principles of parallel programming tool for the implementation of parallel computing applications are described. Client-server models, the Unix tools required for the implementation of applications, depending on the model, are stated. The basic concepts of manufacturing data processing; real-time systems and specification method SA-RT are introduced. It is stated the Method of specification and validation of concurrent systems in general and real-time systems in particular. An implementation of the validation process along with the Prolog III programming is shown. It is shown how Unix tools can be used to implement the client-server model. The implementation of a persistent object presents principal theoretical and experimental notices on multi-agent systems in three fields of application: distributed systems, parallel scientific theory and real-time computing. In comparison to the other books originality of this book lies in the attempt to bring together three key fields mentioned above. This book is aimed at researchers, teachers and students of computer science.
- Hierarchical and Heterogenous Reactive Agents for Real-Time Applications
- Real-time systems. Design principles for distributed embedded applications.
- scientific article; zbMATH DE number 1324394 (Why is no real title available?)
- scientific article; zbMATH DE number 1760145 (Why is no real title available?)
- scientific article; zbMATH DE number 763725 (Why is no real title available?)
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