Reasoning about graded strategy quantifiers
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- A behavioral hierarchy of strategy logic
- ATL with Strategy Contexts and Bounded Memory
- ATL with strategy contexts: expressiveness and model checking
- Alternating-time temporal logic
- Borel determinacy
- Enriched MU-Calculi Module Checking
- Formal verification of parallel programs
- Graded Computation Tree Logic with Binary Coding
- Graded alternating-time temporal logic
- Graded computation tree logic
- In so many possible worlds
- Model checking for graded CTL
- Module checking
- Mutation-selection equilibrium in games with multiple strategies
- Number of quantifiers is better than number of tape cells
- On CTL* with Graded Path Modalities
- On promptness in parity games
- Pushdown module checking with imperfect information
- Reasoning about strategies
- Reasoning about strategies: on the model-checking problem
- Strategy Logic
- The complexity of finite model reasoning in description logics
- What makes \textsc{Atl}* decidable? A decidable fragment of strategy logic
- mcmas: A Model Checker for Multi-agent Systems
- “Sometimes” and “not never” revisited
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