Resolved particle simulations using the Physalis method on many GPUs
From MaRDI portal
Cites work
- Accurate projection methods for the incompressible Navier-Stokes equations
- Efficient parallel CFD-DEM simulations using OpenMP
- GPU-centric resolved-particle disperse two-phase flow simulation using the Physalis method
- scientific article; zbMATH DE number 991835 (Why is no real title available?)
- Matrix-free GPU implementation of a preconditioned conjugate gradient solver for anisotropic elliptic PDEs
- Parallel iterative methods for sparse linear systems
- Quadratures on a sphere
- Reducing the effect of global communication in \(\text{GMRES} (m)\) and CG on parallel distributed memory computers
- Resolved-particle simulation by the Physalis method: enhancements and new capabilities
- Simulation methods for particulate flows and concentrated suspensions
- Turbulent Flows
Cited in
(4)- The 3D vortex particle method in parallel computations on many GPUs
- Microstructure-informed probability-driven point-particle model for hydrodynamic forces and torques in particle-laden flows
- A scalable algorithm for many-body dissipative particle dynamics using multiple general purpose graphic processing units
- Particle-in-cell simulations with charge-conserving current deposition on graphic processing units
This page was built for publication: Resolved particle simulations using the Physalis method on many GPUs
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2698884)