Search games with multiple hidden objects
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- scientific article; zbMATH DE number 1023202
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(25)- The search value of a set
- Continuous patrolling and hiding games
- The expanding search ratio of a graph
- Searching for multiple objects in multiple locations
- Weighted network search games with multiple hidden objects and multiple search teams
- A game theoretic approach to a problem in polymatroid maximization
- A search game on a hypergraph with booby traps
- Search and delivery man problems: when are depth-first paths optimal?
- Search and rescue in the face of uncertain threats
- Approximate solutions for expanding search games on general networks
- Search for an immobile hider in a known subset of a network
- Exact and heuristic approaches to detect failures in failed \(k\)-out-of-\(n\) systems
- Game-based modeling of independent searchers who share a common goal
- The solution to an open problem for a caching game
- Optimal trade-off between speed and acuity when searching for a small object
- On Submodular Search and Machine Scheduling
- Solving zero-sum games using best-response oracles with applications to search games
- Control sequencing in a game of identity pursuit-evasion
- The search and rescue game on a cycle
- Optimal linear tracking for a hidden target on one of \(K\)-intervals
- A study on the existence of a cooperative search method with reducing the first metting time between one of several nano-sensors and a Brownian particle
- Optimal pure strategies for a discrete search game
- Discrete search stability for a hidden target on M-intervals with a known probabilistic distributed effort
- Blotto game with testing (the locks, bombs and testing model)
- Traveling between dispersed locations to search for a hidden object
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