Shortest path games
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(23)- On shortest path games
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- Stable and weakly additive cost sharing in shortest path problems
- On the nucleolus of shortest path games
- Consistency requirements and pattern methods in cost sharing problems with technological cooperation
- Minimum cost spanning tree problems with indifferent agents
- The minimum cost shortest-path tree game
- Cost allocation in shortest path games
- “Beat-Your-Rival” Routing Games
- Strong time-consistent core for a class of linear-state games
- The Shapley value for shortest path games: a non-graph-based approach
- Computing payoff allocations in the approximate core of linear programming games in a privacy-preserving manner
- Path cooperative games
- A solution concept for network games: the role of multilateral interactions
- Stochastic linear programming games with concave preferences
- The shortest path game: complexity and algorithms
- On the core and bargaining set of a veto game
- An algorithm to compute the nucleolus of shortest path games
- Stable source connection and assignment problems as multi-period shortest path problems
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