Some remarks on shape from shading
Let \(\Sigma\) be a smooth surface in \(\mathbb{R}^3\), if \(\Sigma\) is made of a perfect material and is both illuminated and viewed from afar, its image will exhibit a shading from which one can attempt to reconstruct the surface itself. This is possible trying to solve the partial differential equation \[ f^2_x + f^2_y = W \tag{1} \] where \(\Sigma\) is locally the graph of \(f\) and \(W\) is a given function. In this paper, local and global uniqueness results are proved for the solutions of (1), under a nondegeneration assumption on the critical points of \(W\).
- Shape-from-shading: a survey
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- Perspective shape from shading: ambiguity analysis and numerical approximations
- The variational approach to shape from shading
- Comment on: ``Numerical shape from shading and occluding boundaries
- Mathematical methods in shape-from-shading: A review of recent results
- On complete integrals and uniqueness in shape from shading
- Ambiguous shape from shading with critical points
- Why Shading Matters along Contours
- Shape-from-shading: a survey
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- scientific article; zbMATH DE number 1163412 (Why is no real title available?)
- Comments on “ground from figure discrimination”
- A scheme for the shape-from-shading model with “black shadows”
- On reconstruction of surfaces by shadow contours
- Uniqueness in shape from shading revisited.
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