Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons (Q1101226)

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Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
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    Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons (English)
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    1987
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    computational geometry
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    triangulation
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    simple polygon
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    linear-time algorithms
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    shortest paths
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    visibility
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    ray shooting
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