The following pages link to Balancing games (Q1245079):
Displaying 29 items.
- Balancing Gaussian vectors (Q731362) (← links)
- Tug-of-war with noise: a game-theoretic view of the \(p\)-Laplacian (Q953967) (← links)
- Balancing vectors in the max norm (Q1076635) (← links)
- A balancing strategy (Q1077340) (← links)
- On some combinatorial questions in finite-dimensional spaces (Q1156087) (← links)
- Ulam's searching game with a fixed number of lies (Q1184984) (← links)
- On a class of balancing games (Q1257419) (← links)
- Balancing game with a buffer (Q1271857) (← links)
- Reroute sequence planning in telecommunication networks and compact vector summation. (Q1428596) (← links)
- Selectively balancing unit vectors (Q1747993) (← links)
- Typical rounding problems (Q1884960) (← links)
- European tenure games (Q1884995) (← links)
- The expected time to end the tug-of-war in a wedge (Q1939546) (← links)
- Deterministic discrepancy minimization (Q2017871) (← links)
- Non-convex Hamilton-Jacobi equations with gradient constraints (Q2033013) (← links)
- Maximal inequalities and their applications to orthogonal and Hadamard matrices (Q2220996) (← links)
- Polarization, sign sequences and isotropic vector systems (Q2305459) (← links)
- Hölder gradient estimates for parabolic homogeneous \(p\)-Laplacian equations (Q2357797) (← links)
- The chip-firing game (Q2575794) (← links)
- Differentiability of the Arrival Time (Q2834860) (← links)
- Vector Balancing Games with Aging (Q3438956) (← links)
- (Q3967613) (← links)
- Balancing unit vectors (Q5918028) (← links)
- Vector balancing games with aging (Q5947362) (← links)
- LARGE SIGNED SUBSET SUMS (Q6072632) (← links)
- Existence of an effective burning velocity in a cellular flow for the curvature \(G\)-equation proved using a game analysis (Q6144592) (← links)
- The Power of Filling in Balanced Allocations (Q6188516) (← links)
- Discrepancy theory and related algorithms (Q6200209) (← links)
- Minimum curvature flow and martingale exit times (Q6595718) (← links)