Pages that link to "Item:Q1248466"
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The following pages link to On the complexity of some two-person perfect-information games (Q1248466):
Displaying 50 items.
- On the complexity of connection games (Q307770) (← links)
- Complexity of the game domination problem (Q313955) (← links)
- Problems on cycles and colorings (Q383772) (← links)
- Impartial coloring games (Q388789) (← links)
- UNO is hard, even for a single player (Q389942) (← links)
- Deciding the winner in \(k\) rounds for DISJOINT ARROWS, a new combinatorial partizan game (Q391980) (← links)
- Phutball is PSPACE-hard (Q410721) (← links)
- Exact algorithms for Kayles (Q476858) (← links)
- On the complexity of computing winning strategies for finite poset games (Q537910) (← links)
- The set coincidence game: Complexity, attainability, and symmetric strategies (Q582100) (← links)
- The complexity of node blocking for dags (Q616455) (← links)
- Invariant and dual subtraction games resolving the Duchêne-Rigo conjecture (Q627170) (← links)
- Modular Nim (Q673073) (← links)
- On the shortest path game (Q729795) (← links)
- Maker-Breaker domination game (Q776271) (← links)
- Prohibiting repetitions makes playing games substantially harder (Q794942) (← links)
- The complexity of two-player games of incomplete information (Q800838) (← links)
- The complexity of constraint satisfaction games and QCSP (Q840700) (← links)
- Update games and update networks (Q876693) (← links)
- Games on interval and permutation graph representations (Q897865) (← links)
- Compound Node-Kayles on paths (Q1019180) (← links)
- On chooser-picker positional games (Q1044991) (← links)
- Is distributed locking harder? (Q1061510) (← links)
- Games against nature (Q1069296) (← links)
- PSPACE-Hardness of some combinatorial games (Q1090274) (← links)
- Single-suit two-person card play (Q1093570) (← links)
- Hex ist Pspace-vollständig. (Hex is Pspace-complete) (Q1138494) (← links)
- The complexity of problems in systems of communicating sequential processes (Q1146980) (← links)
- Theory of annihilation games. I (Q1168901) (← links)
- The complexity of short two-person games (Q1173637) (← links)
- Automatic generation of linear-time algorithms from predicate calculus descriptions of problems on recursively constructed graph families (Q1186787) (← links)
- Generalizations of Opt P to the polynomial hierarchy (Q1193867) (← links)
- The complexity of coloring games on perfect graphs (Q1202928) (← links)
- Undirected edge geography (Q1210301) (← links)
- Geography (Q1210545) (← links)
- Complexity of path-forming games (Q1210546) (← links)
- Gobang is PSPACE-complete (Q1255445) (← links)
- Heap games, numeration systems and sequences (Q1293425) (← links)
- The Othello game on an \(n\times n\) board is PSPACE-complete (Q1314386) (← links)
- A short certificate of the number of universal optimal strategies for stopping simple stochastic games (Q1350746) (← links)
- A note on first-order projections and games. (Q1401218) (← links)
- Complexity of path discovery game problems (Q1566737) (← links)
- Recent results and questions in combinatorial game complexities (Q1583532) (← links)
- Decision algorithms for multiplayer noncooperative games of incomplete information (Q1609052) (← links)
- On variants of vertex geography on undirected graphs (Q1627869) (← links)
- Octal games on graphs: the game 0.33 on subdivided stars and bistars (Q1784739) (← links)
- Impartial poker nim (Q1791298) (← links)
- Endgame problems of Sim-like graph Ramsey avoidance games are PSPACE-complete. (Q1853560) (← links)
- Traveling salesmen in the presence of competition (Q1884998) (← links)
- Complexity, appeal and challenges of combinatorial games (Q1884999) (← links)