Pages that link to "Item:Q1382001"
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The following pages link to A survey of experiments on communication via cheap talk (Q1382001):
Displaying 41 items.
- Timing of messages and the Aumann conjecture: a multiple-selves approach (Q378321) (← links)
- A collaborative decentralized distribution system with demand forecast updates (Q421786) (← links)
- The role of verifiability and privacy in the strategic provision of performance feedback: theory and experimental evidence (Q516968) (← links)
- Meet the lemons: an experiment on how cheap-talk overcomes adverse selection in decentralized markets (Q523475) (← links)
- Agenda control as a cheap talk game: theory and experiments with storable votes (Q536079) (← links)
- Introduction to experimental game theory (Q697939) (← links)
- A suggested interpretation of some experimental results on preplay communication (Q697947) (← links)
- Do actions speak louder than words? An experimental comparison of observation and cheap talk (Q700124) (← links)
- Words versus actions as a means to influence cooperation in social dilemma situations (Q763356) (← links)
- Authority and communication in the laboratory (Q765215) (← links)
- Capacity precommitment, communication, and collusive pricing: theoretical benchmark and experimental evidence (Q776854) (← links)
- Price leadership and firm size asymmetry: an experimental analysis (Q839531) (← links)
- Truth and trust in communication: experiments on the effect of a competitive context (Q844934) (← links)
- The effects of costless pre-play communication: experimental evidence from games with Pareto-ranked equilibria (Q869864) (← links)
- Equilibrium refinement vs. level-\(k\) analysis: An experimental study of cheap-talk games with private information (Q1021596) (← links)
- Communication, cooperation and collusion in team tournaments -- an experimental study (Q1021612) (← links)
- Risk, pre-play communication and equilibrium. (Q1420510) (← links)
- The circulation of worthless tokens aids cooperation: an experiment inspired by the Kula (Q1630498) (← links)
- The anticipatory effect of nonverbal communication (Q1668280) (← links)
- Collusion through communication in auctions (Q1691351) (← links)
- Gossip and the efficiency of interactions (Q1735762) (← links)
- Restricted and free-form cheap-talk and the scope for efficient coordination (Q1753291) (← links)
- The role of communication content and reputation in the choice of transaction partners. A study based on field and laboratory data (Q1756328) (← links)
- An experimental investigation of optimal learning in coordination games (Q1976445) (← links)
- Experimental cheap talk games: strategic complementarity and coordination (Q2046169) (← links)
- The effect of access to clean technology on pollution reduction: an experiment (Q2100623) (← links)
- Either with us or against us: experimental evidence on partial cartels (Q2164958) (← links)
- Promises and endogenous reneging costs (Q2173104) (← links)
- The role of suggestions and tips in distorting a third party's decision (Q2221270) (← links)
- Editorial. New directions in behavioral game theory: introduction to the special issue (Q2223661) (← links)
- Telling the other what one knows? Strategic lying in a modified acquiring-a-company experiment with two-sided private information (Q2300604) (← links)
- An experimental analysis of multidimensional cheap talk (Q2347773) (← links)
- Speech is silver, silence is golden (Q2351243) (← links)
- Cheap talk and cooperation in Stackelberg games (Q2401312) (← links)
- Cheap talk with multiple audiences: an experimental analysis (Q2437173) (← links)
- Overcommunication in strategic information transmission games (Q2466857) (← links)
- Learning, Words and Actions: Experimental Evidence on Coordination-Improving Information (Q2867512) (← links)
- Meaning and credibility in experimental cheap-talk games (Q4625074) (← links)
- Consensus Game: An Extension of Battle of the Sexes Game (Q6173037) (← links)
- Information revelation and coordination using cheap talk in a game with two-sided private information (Q6183346) (← links)
- Real-time monitoring in a public-goods game (Q6188261) (← links)