Pages that link to "Item:Q1420413"
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The following pages link to Minimum cost spanning tree games and population monotonic allocation schemes. (Q1420413):
Displaying 49 items.
- Absence-proofness: group stability beyond the core (Q328552) (← links)
- Linking the Kar and folk solutions through a problem separation property (Q480847) (← links)
- Efficient algorithms for subdominant cycle-complete cost functions and cycle-complete solutions (Q528547) (← links)
- A characterization of kruskal sharing rules for minimum cost spanning tree problems (Q532655) (← links)
- Merge-proofness in minimum cost spanning tree problems (Q548071) (← links)
- Decentralized pricing in minimum cost spanning trees (Q612004) (← links)
- Minimum cost arborescences (Q665084) (← links)
- Connection problems in mountains and monotonic allocation schemes. (Q699516) (← links)
- A vertex oriented approach to the equal remaining obligations rule for minimum cost spanning tree situations (Q845585) (← links)
- Characterization of monotonic rules in minimum cost spanning tree problems (Q891331) (← links)
- Minimum cost spanning tree problems with groups (Q964464) (← links)
- The family of cost monotonic and cost additive rules in minimum cost spanning tree problems (Q964827) (← links)
- On obligation rules for minimum cost spanning tree problems (Q980946) (← links)
- Sharing a minimal cost spanning tree: beyond the folk solution (Q980947) (← links)
- Additivity in minimum cost spanning tree problems (Q999732) (← links)
- Cost allocation protocols for supply contract design in network situations (Q1014299) (← links)
- Operations research games: A survey. (With comments and rejoinder) (Q1348703) (← links)
- Social enterprise tree network games (Q1622035) (← links)
- On the existence of population-monotonic solutions on the domain of quasi-convex games (Q1727956) (← links)
- The degree and cost adjusted folk solution for minimum cost spanning tree games (Q1735782) (← links)
- Computation of the Shapley value of minimum cost spanning tree games: P-hardness and polynomial cases (Q1926641) (← links)
- Population monotonic allocation schemes for vertex cover games (Q2006775) (← links)
- Pricing traffic in a spanning network (Q2016252) (← links)
- On the population monotonicity of independent set games (Q2084006) (← links)
- Some new results on generalized additive games (Q2121459) (← links)
- Cost additive rules in minimum cost spanning tree problems with multiple sources (Q2241238) (← links)
- On the core of cost-revenue games: minimum cost spanning tree games with revenues (Q2253991) (← links)
- A generalization of obligation rules for minimum cost spanning tree problems (Q2275607) (← links)
- A characterization of the folk rule for multi-source minimal cost spanning tree problems (Q2294338) (← links)
- The folk rule through a painting procedure for minimum cost spanning tree problems with multiple sources (Q2334863) (← links)
- A monotonic and merge-proof rule in minimum cost spanning tree situations (Q2358794) (← links)
- Obligation rules for minimum cost spanning tree situations and their monotonicity properties (Q2432840) (← links)
- The price of imperfect competition for a spanning network (Q2436294) (← links)
- ``Optimistic'' weighted Shapley rules in minimum cost spanning tree problems (Q2456424) (← links)
- The \(P\)-value for cost sharing in minimum (Q2487768) (← links)
- A new rule for source connection problems (Q2514781) (← links)
- COST SHARING IN NETWORKS: SOME OPEN QUESTIONS (Q2854000) (← links)
- CHARACTERIZATIONS OF THE KAR AND FOLK SOLUTIONS FOR MINIMUM COST SPANNING TREE PROBLEMS (Q2854002) (← links)
- A note on Steiner tree games (Q2892158) (← links)
- Approximate stable solutions in infinite tree problems (Q3066925) (← links)
- The Folk Rule for Minimum Cost Spanning Tree Problems with Multiple Sources (Q5072241) (← links)
- Algorithms for computing the folk rule in minimum cost spanning tree problems with groups (Q6110599) (← links)
- An egalitarian solution to minimum cost spanning tree problems (Q6146788) (← links)
- A non-cooperative approach to the folk rule in minimum cost spanning tree problems (Q6164740) (← links)
- Fuzzy perspective of online games by using cryptography and cooperative game theory (Q6535579) (← links)
- Assignment games with population monotonic allocation schemes (Q6541010) (← links)
- Schedule situations and their cooperative game theoretic representations (Q6565419) (← links)
- Algorithmic solutions for maximizing shareable costs (Q6659082) (← links)
- Stable source connection and assignment problems as multi-period shortest path problems (Q6665449) (← links)