The following pages link to Thrust (Q21598):
Displaying 14 items.
- An efficient way to assemble finite element matrices in vector languages (Q329010) (← links)
- A conservative discontinuous Galerkin scheme for the 2D incompressible Navier-Stokes equations (Q339275) (← links)
- Parallel collision detection of ellipsoids with applications in large scale multibody dynamics (Q419447) (← links)
- Multi-mass solvers for lattice QCD on GPUs (Q423009) (← links)
- Computing of high breakdown regression estimators without sorting on graphics processing units (Q425179) (← links)
- Exploiting batch processing on streaming architectures to solve 2D elliptic finite element problems: a hybridized discontinuous Galerkin (HDG) case study (Q474951) (← links)
- A scalable parallel method for large collision detection problems (Q542091) (← links)
- Enabling a high throughput real time data pipeline for a large radio telescope array with GPUs (Q548974) (← links)
- A GPU-based hyperbolic SVD algorithm (Q657884) (← links)
- Leveraging parallel computing in multibody dynamics (Q666571) (← links)
- GPU accelerated greedy algorithms for compressed sensing (Q744210) (← links)
- Developing Extensible Lattice-Boltzmann Simulators for General-Purpose Graphics-Processing Units (Q4588776) (← links)
- A massively parallel GPU‐accelerated model for analysis of fully nonlinear free surface waves (Q4898070) (← links)
- (Q4996064) (← links)