The following pages link to GAMER (Q22889):
Displaying 10 items.
- A simple GPU-accelerated two-dimensional MUSCL-Hancock solver for ideal magnetohydrodynamics (Q348720) (← links)
- New solution decomposition and minimization schemes for Poisson-Boltzmann equation in calculation of biomolecular electrostatics (Q349451) (← links)
- A new parallel Intel Xeon Phi hydrodynamics code for massively parallel supercomputers (Q669508) (← links)
- A GPU-accelerated adaptive mesh refinement for immersed boundary methods (Q1645878) (← links)
- An efficient optimization of Hll method for the second generation of Intel Xeon Phi processor (Q1662778) (← links)
- LightAMR format standard and lossless compression algorithms for adaptive mesh refinement grids: RAMSES use case (Q2083654) (← links)
- Efficient GPU-implementation of adaptive mesh refinement for the shallow-water equations (Q2355569) (← links)
- A new finite element and finite difference hybrid method for computing electrostatics of ionic solvated biomolecule (Q2374668) (← links)
- <b>Block-structured Adaptive Mesh Refinement - Theory, Implementation and Application</b> (Q2880170) (← links)
- Coarse Mesh Partitioning for Tree-Based AMR (Q4594181) (← links)