Pages that link to "Item:Q2372329"
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The following pages link to Adaptive and quality quadrilateral/hexahedral meshing from volumetric data (Q2372329):
Displayed 39 items.
- Converting an unstructured quadrilateral mesh to a standard T-spline surface (Q416110) (← links)
- An iterative method for the creation of structured hexahedral meshes over complex orography (Q426435) (← links)
- Resolving topology ambiguity for multiple-material domains (Q502501) (← links)
- A dual element based geometric element transformation method for all-hexahedral mesh smoothing (Q646347) (← links)
- An automatic 3D mesh generation method for domains with multiple materials (Q649367) (← links)
- Hexagon-based all-quadrilateral mesh generation with guaranteed angle bounds (Q653754) (← links)
- Guaranteed-quality all-quadrilateral mesh generation with feature preservation (Q658813) (← links)
- Automatic quadrilateral mesh generation and quality improvement techniques for an improved combination method (Q723116) (← links)
- A NURBS-based generalized finite element scheme for 3D simulation of heterogeneous materials (Q726848) (← links)
- Numerical simulation of the performance of an artificial heart valve (Q738818) (← links)
- A digraph-based hexahedral meshing method for coupled quasi-polycubes (Q741898) (← links)
- \(G^1\)-interpolation and geometry reconstruction for higher order finite elements (Q1008920) (← links)
- Conforming to interface structured adaptive mesh refinement: 3D algorithm and implementation (Q1622498) (← links)
- Fast tetrahedral mesh generation and segmentation of an atlas-based heart model using a periodic uniform grid (Q1633495) (← links)
- An automatic quadrilateral mesh generation algorithm applied to 2-D overland flow simulations (Q1715364) (← links)
- Scalable parallel implementation of CISAMR: a non-iterative mesh generation algorithm (Q1999563) (← links)
- Intercode hexahedral meshing from Eulerian to Lagrangian simulations (Q2090687) (← links)
- HexDom: polycube-based hexahedral-dominant mesh generation (Q2090691) (← links)
- Intrinsic mixed-integer polycubes for hexahedral meshing (Q2127709) (← links)
- Multidimensional sum-up rounding for integer programming in optimal experimental design (Q2220654) (← links)
- 3D hybrid mesh generation with an improved vertical stretch algorithm for geometric models with pinch-out features (Q2225391) (← links)
- Adaptive and quality quadrilateral/hexahedral meshing from volumetric data (Q2372329) (← links)
- Patient-specific vascular NURBS modeling for isogeometric analysis of blood flow (Q2384376) (← links)
- Centroidal Voronoi tessellation based polycube construction for adaptive all-hexahedral mesh generation (Q2419298) (← links)
- The Isogeometric Segmentation Pipeline (Q2790382) (← links)
- Atom Simplification and Quality T-mesh Generation for Multi-resolution Biomolecular Surfaces (Q2790386) (← links)
- Isotropic conforming refinement of quadrilateral and hexahedral meshes using two-refinement templates (Q2894852) (← links)
- Generalised Voronoi tessellation for generating microstructural finite element models with controllable grain-size distributions and grain aspect ratios (Q2952763) (← links)
- An effective 3D meshing approach for fractured rocks (Q2952949) (← links)
- Automatic Blocking of Shapes Using Evolutionary Algorithm (Q3296617) (← links)
- Quality improvement of non-manifold hexahedral meshes for critical feature determination of microstructure materials (Q3567327) (← links)
- Hexahedral Mesh Matching: Converting non-conforming hexahedral-to-hexahedral interfaces into conforming interfaces (Q3567331) (← links)
- Surface smoothing and quality improvement of quadrilateral/hexahedral meshes with geometric flow (Q3605178) (← links)
- Octree-based reasonable-quality hexahedral mesh generation using a new set of refinement templates (Q3623186) (← links)
- Quality Improvement of Segmented Hexahedral Meshes Using Geometric Flows (Q4689124) (← links)
- A modification of the hexahedral mesh generator based on voxel geometry representation (Q4986769) (← links)
- Hexahedral Mesh Generation Using Voxel Field Recovery (Q5020243) (← links)
- Non-iterative generation of an optimal mesh for a blade passage using deep reinforcement learning (Q6086793) (← links)
- New aspects of the CISAMR algorithm for meshing domain geometries with sharp edges and corners (Q6099223) (← links)