The following pages link to Teruhisa Nakai (Q2705524):
Displaying 50 items.
- (Q2705525) (← links)
- Effective strategies for a repeated prisoner’s dilemma game (Q2766115) (← links)
- The information operation in a repeated n-person nonzero-sum game (Q2766118) (← links)
- An optimal liability rule for external diseconomies (Q2766120) (← links)
- Verification of the subjective game by game experiments (Q3002338) (← links)
- Fuzzy subjective conflict analysis (Q3060877) (← links)
- Influences of social motives in an information operation game (Q3060880) (← links)
- A generalized Deegan-Packel value for multi-alternative games in case of nonhomogeneous players (Q3077386) (← links)
- Optimal search with time-dependent detection rate functions (Q3158641) (← links)
- Optimal Search for a Passing Target (Q3204314) (← links)
- Optimal Search Model with Compulsory Stop for a Randomly Arriving Target (Q3204315) (← links)
- Optimal Search for an Object with Unknown type (Q3358513) (← links)
- The analysis of the Cournot oligopoly model considering the subjective motive in the strategy selection (Q3429054) (← links)
- Fuzzy subjective game considering non-additive feelings of players (Q3429055) (← links)
- A Preemptive Detection Game (Q3489819) (← links)
- Social optimization in the greenhouse gases problem (Q3633879) (← links)
- (Q3669205) (← links)
- A SEQUENTIAL EVASION-SEARCH GAME WITH A GOAL (Q3731405) (← links)
- CONTINUOUS-TIME SEARCH MODEL WITH IMPROVEMENTS OF DETECTION RATES (Q3779991) (← links)
- SEARCH MODELS WITH CONTINUOUS EFFORT UNDER VARIOUS CRITERIA (Q3806979) (← links)
- (Q3890396) (← links)
- (Q3926351) (← links)
- OPTIMAL SEARCH FOR AN OBJECT WITH A RANDOM LIFETIME (Q3944342) (← links)
- An optimal stopping problem in the excavation of archaeological remains (Q3988138) (← links)
- (Q4139960) (← links)
- Optimal decision of price and stock level in consideration of the influence for demand (Q4225615) (← links)
- Optimal time allocation for using a common machine (Q4239542) (← links)
- Stackelberg solution for a stopping game (Q4239548) (← links)
- Optimal plan for using many common machines (Q4247942) (← links)
- A Dynamical Management Model for Accepting Reservations (Q4297159) (← links)
- A whereabouts guess problem with imperfect information (Q4344289) (← links)
- A game–theoretical approach to a regulation problem for illegal parkings (Q4344290) (← links)
- A differential equation model for sales management of items with time limit (Q4354096) (← links)
- Production control model with a lead time for items with multi-period lifetime (Q4354099) (← links)
- Optimal production management model under a restriction for utilizable materials (Q4366345) (← links)
- Optimal liability rules under mutual externalities among multiagents (Q4546029) (← links)
- A power index in a simple game with multialternatives (Q4546035) (← links)
- Bargaining game with asymmetric information about a bargaining power (Q4678401) (← links)
- Selection of a desirable equilibrium by subjective motive distributions (Q4678407) (← links)
- Search Model for a Randomly Arriving and Disappearing Target (Q4718604) (← links)
- Dynamical and Game-Theoretical Approaches to an Optimal Patrol Problem (Q4718605) (← links)
- Inventory model for deteriorating items with returns and disposals (Q4718645) (← links)
- Production management model for goods produced through many intermediates (Q4718646) (← links)
- A search game with one object and two searchers (Q4724427) (← links)
- An improvement of the Deegan-Packle index in a voting game (Q4812727) (← links)
- Optimal sales limits in multi-stage bargain sales with shifts of customers (Q4812728) (← links)
- Subjective games in a non-cooperative game (Q4943245) (← links)
- A search problem with considering posterior treatments for a detected object (Q5293406) (← links)
- A market competition game with sequential pricings (Q5293421) (← links)
- The construction of subjective games by motive distributions in n -person non-cooperative game (Q5293433) (← links)