Pages that link to "Item:Q356465"
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The following pages link to Multi-GPU implementation of the lattice Boltzmann method (Q356465):
Displaying 20 items.
- Large colloids in cholesteric liquid crystals (Q261963) (← links)
- Three-dimensional LBE simulations of a decay of liquid dielectrics with a solute gas into the system of gas-vapor channels under the action of strong electric fields (Q316485) (← links)
- A pseudo-kinetic approach for Helmholtz equation (Q354161) (← links)
- A parallel lattice Boltzmann method for large eddy simulation on multiple GPUs (Q488784) (← links)
- Adjoint lattice Boltzmann for topology optimization on multi-GPU architecture (Q520835) (← links)
- Lattice-Boltzmann lattice-spring simulations of influence of deformable blockages on blood fluids in an elastic vessel (Q720815) (← links)
- Reactive fluid flow topology optimization with the multi-relaxation time lattice Boltzmann method and a level-set function (Q778262) (← links)
- A bounce back-immersed boundary-lattice Boltzmann model for curved boundary (Q821684) (← links)
- Scalable multi-relaxation-time lattice Boltzmann simulations on multi-GPU cluster (Q1645594) (← links)
- Parallel computation of entropic lattice Boltzmann method on hybrid CPU-GPU accelerated system (Q1645610) (← links)
- Simulations of turbulent duct flow with lattice Boltzmann method on GPU cluster (Q1649833) (← links)
- Performance portability of lattice Boltzmann methods for two-phase flows with phase change (Q2020281) (← links)
- A compressed lattice Boltzmann method based on ConvLSTM and resnet (Q2047572) (← links)
- A novel thermal lattice Boltzmann model with heat source and its application in incompressible flow (Q2141231) (← links)
- Open-loop optimal control of a flapping wing using an adjoint lattice Boltzmann method (Q2192531) (← links)
- Parallelism of the finite-time dynamics method based on GPU (Q2674432) (← links)
- Implementation of Multi-GPU Based Lattice Boltzmann Method for Flow Through Porous Media (Q5153178) (← links)
- A CUDA-Based Implementation of a Fluid-Solid Interaction Solver: The Immersed Boundary Lattice-Boltzmann Lattice-Spring Method (Q5159636) (← links)
- A rescaling algorithm for multi-relaxation-time lattice Boltzmann method towards turbulent flows with complex configurations (Q6062782) (← links)
- Development and performance of a HemeLB GPU code for human-scale blood flow simulation (Q6155474) (← links)