The following pages link to Hit-and-run from a corner (Q3580977):
Displaying 9 items.
- Random sampling: billiard walk algorithm (Q296789) (← links)
- Projective re-normalization for improving the behavior of a homogeneous conic linear system (Q1016122) (← links)
- Sampling by intersections with random geodesics (Q2182033) (← links)
- Simulated annealing in convex bodies and an \(O^{*}(n^{4}\)) volume algorithm (Q2490265) (← links)
- Efficient Markov Chain Monte Carlo Methods for Decoding Neural Spike Trains (Q3070781) (← links)
- Sampling Hypersurfaces through Diffusion (Q3541818) (← links)
- Using Histograms to Better Answer Queries to Probabilistic Logic Programs (Q4649723) (← links)
- Complexity results for MCMC derived from quantitative bounds (Q6104001) (← links)
- Finite-sample complexity of sequential Monte Carlo estimators (Q6177328) (← links)