The following pages link to (Q3956774):
Displaying 50 items.
- The complexity of interacting automata (Q267110) (← links)
- Bounded memory folk theorem (Q281393) (← links)
- Elementary subpaths in discounted stochastic games (Q338213) (← links)
- Bounded complexity justifies cooperation in the finitely repeated prisoners' dilemma (Q373811) (← links)
- Robust and scalable middleware for selfish-computer systems (Q465675) (← links)
- Symmetric play in repeated allocation games (Q472178) (← links)
- A generalized approach to belief learning in repeated games (Q485767) (← links)
- Folk theorems with bounded recall under (almost) perfect monitoring (Q625045) (← links)
- The strategic value of recall (Q665106) (← links)
- The effect of noise and average relatedness between players in iterated games (Q668675) (← links)
- The evolution of stochastic strategies in the prisoner's dilemma (Q757265) (← links)
- Unanimity games and Pareto optimality (Q800843) (← links)
- Stochastic strategies in the prisoner's dilemma (Q803080) (← links)
- Cooperation and bounded recall (Q804483) (← links)
- The evolution of cooperative strategies for asymmetric social interactions (Q850474) (← links)
- A counterexample to the folk theorem with discounting (Q899724) (← links)
- On the presence and absence of free entry in oligopoly equilibria (Q899761) (← links)
- Perceptron versus automaton in the finitely repeated prisoner's dilemma (Q993503) (← links)
- Repeated games with one-memory (Q1001829) (← links)
- Growth of strategy sets, entropy, and nonstationary bounded recall (Q1021606) (← links)
- Correlated equilibria in a class of repeated games with incomplete information (Q1075257) (← links)
- On continuous reaction function equilibria in duopoly supergames with mean payoffs (Q1080372) (← links)
- Finite automata play the repeated prisoner's dilemma (Q1084866) (← links)
- Strong equilibria of a repeated game with randomized strategies (Q1101022) (← links)
- Repeated games with stationary bounded recall strategies (Q1108212) (← links)
- A continuous-time average-cost flexible manufacturing and operator scheduling model solved by deconvexification over time (Q1120468) (← links)
- Preplay negotiations and the prisoner's dilemma (Q1160575) (← links)
- The repeated public goods game: a solution using tit-for-tat and the Lindahl point (Q1182914) (← links)
- On players with a bounded number of states (Q1187868) (← links)
- Information leakage forces cooperation (Q1191825) (← links)
- Repeated games, finite automata, and complexity (Q1193752) (← links)
- The graph of Prisoners' Dilemma supergame payoffs as a function of the discount factor (Q1194060) (← links)
- Informational requirements and strategic complexity in repeated games (Q1196653) (← links)
- Bounded versus unbounded rationality: The tyranny of the weak (Q1198164) (← links)
- Nash equilibrium strategies in repeated games with and without cost of implementation (Q1200774) (← links)
- Evolutionary stability in repeated games played by finite automata (Q1201139) (← links)
- Evolved perception and behaviour in oligopolies (Q1274208) (← links)
- Communication, computability, and common interest games (Q1294100) (← links)
- Forecasting errors and bounded rationality: An example (Q1296456) (← links)
- Finite automata play repeated prisoner's dilemma with information processing costs (Q1350653) (← links)
- On calculating the Krohn-Rhodes decomposition of automata (Q1366274) (← links)
- Evolutionarily stable strategies in the repeated prisoner's dilemma (Q1366895) (← links)
- The evolution of rationality and the Red Queen. (Q1400982) (← links)
- Uniqueness and efficiency of Nash equilibrium in a family of randomly generated repeated games. (Q1609076) (← links)
- Set-valued games and mixed-strategy equilibria in discounted supergames (Q1727718) (← links)
- Rationality and bounded information in repeated games, with application to the iterated prisoner's dilemma (Q1775816) (← links)
- Strategic entropy and complexity in repeated games (Q1818294) (← links)
- More on the `anti-folk theorem' (Q1825777) (← links)
- Individually rational pure strategies in large games (Q1885432) (← links)
- Reciprocal cooperation in the prisoner's dilemma repeated with random horizon (Q1919108) (← links)