The following pages link to (Q4369410):
Displaying 19 items.
- Bounded memory folk theorem (Q281393) (← links)
- Transforming monitoring structures with resilient encoders -- application to repeated games (Q367447) (← links)
- Communication in repeated network games with imperfect monitoring (Q485763) (← links)
- Cooperation in a dynamical adjustment of duopoly game with incomplete information (Q603656) (← links)
- General properties of long-run supergames (Q692092) (← links)
- Communication equilibrium payoffs in repeated games with imperfect monitoring (Q705871) (← links)
- A folk theorem for minority games (Q815213) (← links)
- Nash equilibrium strategies in repeated games with and without cost of implementation (Q1200774) (← links)
- Self-fulfilling mechanisms in Bayesian games (Q1272627) (← links)
- Nash equilibria of repeated games with observable payoff vectors (Q1304013) (← links)
- Dynamical systems associated with the \(\beta\)-core in the repeated prisoner's dilemma (Q1741219) (← links)
- A folk theorem for repeated games played on a network (Q1757808) (← links)
- Merging, reputation, and repeated games with incomplete information (Q1818297) (← links)
- Learning the state of nature in repeated games with incomplete information and signals (Q1885428) (← links)
- Pure equilibria of repeated games with public observation. (Q1972569) (← links)
- Repeated games with local monitoring and private communication (Q2442425) (← links)
- Dynamical systems and the arising of cooperation in a Cournot duopoly (Q2483600) (← links)
- The Big Match in Small Space (Q2819448) (← links)
- Zero-Sum Two Person Games (Q5149734) (← links)