The following pages link to Luis M. Briceño-Arias (Q448511):
Displayed 38 items.
- A Douglas-Rachford splitting method for solving equilibrium problems (Q448512) (← links)
- Forward-partial inverse-forward splitting for solving monotone inclusions (Q493060) (← links)
- A strongly convergent primal-dual method for nonoverlapping domain decomposition (Q726717) (← links)
- Existence, stability and optimality for optimal control problems governed by maximal monotone operators (Q888221) (← links)
- Item:Q448511 (redirect page) (← links)
- A projected primal-dual method for solving constrained monotone inclusions (Q1730779) (← links)
- Item:Q448511 (redirect page) (← links)
- Proximal algorithms for multicomponent image recovery problems (Q1932869) (← links)
- Random activations in primal-dual splittings for monotone inclusions with a priori information (Q2073045) (← links)
- Four-operator splitting via a forward-backward-half-forward algorithm with line search (Q2082238) (← links)
- A random block-coordinate Douglas-Rachford splitting method with low computational complexity for binary logistic regression (Q2419533) (← links)
- Forward-partial inverse-half-forward splitting algorithm for solving monotone inclusions (Q2677671) (← links)
- A primal-dual partial inverse algorithm for constrained monotone inclusions: applications to stochastic programming and mean field games (Q2682362) (← links)
- Resolvent of the parallel composition and the proximity operator of the infimal postcomposition (Q2688920) (← links)
- Primal-dual splittings as fixed point iterations in the range of linear operators (Q2694517) (← links)
- Outer Approximation Method for Constrained Composite Fixed Point Problems Involving Lipschitz Pseudo Contractive Operators (Q3114581) (← links)
- A Parallel Splitting Method for Coupled Monotone Inclusions (Q3162587) (← links)
- A Monotone+Skew Splitting Model for Composite Monotone Inclusions in Duality (Q3225228) (← links)
- Convex Variational Formulation with Smooth Coupling for Multicomponent Signal Decomposition and Recovery (Q3571757) (← links)
- Proximal Methods for Stationary Mean Field Games with Local Couplings (Q4608230) (← links)
- Forward-Backward-Half Forward Algorithm for Solving Monotone Inclusions (Q4687243) (← links)
- On the implementation of a primal-dual algorithm for second order time-dependent Mean Field Games with local couplings (Q4967880) (← links)
- Split-Douglas--Rachford Algorithm for Composite Monotone Inclusions and Split-ADMM (Q5013586) (← links)
- Forward-Douglas–Rachford splitting and forward-partial inverse method for solving monotone inclusions (Q5248235) (← links)
- Monotone Operator Methods for Nash Equilibria in Non-potential Games (Q5746437) (← links)
- Enhanced computation of the proximity operator for perspective functions (Q6151588) (← links)
- Primal-dual splittings as fixed point iterations in the range of linear operators (Q6326604) (← links)
- A Primal-Dual Partial Inverse Splitting for Constrained Monotone Inclusions: Applications to stochastic Programming and Mean Field Games (Q6344401) (← links)
- Theoretical and numerical comparison of first-order algorithms for cocoercive equations and smooth convex optimization (Q6358359) (← links)
- Split-Douglas-Rachford algorithm for composite monotone inclusions and Split-ADMM (Q6359225) (← links)
- Forward-partial inverse-half-forward splitting algorithm for solving monotone inclusions (Q6364498) (← links)
- Resolvent of the parallel composition and proximity operator of the infimal postcomposition (Q6377654) (← links)
- Resolvent splitting with minimal lifting for composite monotone inclusions (Q6383390) (← links)
- A Perturbation Framework for Convex Minimization and Monotone Inclusion Problems with Nonlinear Compositions (Q6383683) (← links)
- Four Operator Splitting via a Forward-Backward-Half-Forward Algorithm with Line Search (Q6399133) (← links)
- Perspective Functions with Nonlinear Scaling (Q6415563) (← links)
- Proximity Operators of Perspective Functions with Nonlinear Scaling (Q6428985) (← links)
- Forward-backward algorithm for functions with locally Lipschitz gradient: applications to mean field games (Q6441791) (← links)