The following pages link to (Q4535005):
Displaying 20 items.
- Network movement games (Q511922) (← links)
- Connectivity and equilibrium in random games (Q549865) (← links)
- Iterative Dutch combinatorial auctions (Q812381) (← links)
- Some results of Maria Serna on strategic games: complexity of equilibria and models (Q826318) (← links)
- Distance hedonic games (Q831802) (← links)
- On the complexity of constrained Nash equilibria in graphical games (Q837182) (← links)
- The computational complexity of evolutionarily stable strategies (Q926196) (← links)
- A pricing mechanism for resource management in grid computing (Q928162) (← links)
- Sensitivity of wardrop equilibria: revisited (Q2174917) (← links)
- Inefficiency in stochastic queueing systems with strategic customers (Q2239838) (← links)
- Simple complexity from imitation games (Q2268119) (← links)
- Multiagent resource allocation in \(k\)-additive domains: preference representation and complexity (Q2271865) (← links)
- Computer science and decision theory (Q2271874) (← links)
- Achieving target equilibria in network routing games without knowing the latency functions (Q2278946) (← links)
- Decentralized beneficiary behavior in humanitarian supply chains: models, performance bounds, and coordination mechanisms (Q2288975) (← links)
- Optimal deterministic auctions with correlated priors (Q2516251) (← links)
- Social interactions and the prophylaxis of SI epidemics on networks (Q2656375) (← links)
- Dynamic Resource Allocation Games (Q2819456) (← links)
- Selfishness Need Not Be Bad (Q4994166) (← links)
- A convergence analysis of the price of anarchy in atomic congestion games (Q6038662) (← links)