Pages that link to "Item:Q478262"
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The following pages link to Mean field games with nonlinear mobilities in pedestrian dynamics (Q478262):
Displaying 48 items.
- A model problem for mean field games on networks (Q255823) (← links)
- Deterministic particle approximation of the Hughes model in one space dimension (Q728180) (← links)
- Preface to special issue on ``Mathematics of Social Systems'' (Q729695) (← links)
- A variational approach to second order mean field games with density constraints: the stationary case (Q890425) (← links)
- ``Phase diagram'' of a mean field game (Q1618942) (← links)
- Mean field control hierarchy (Q1678479) (← links)
- Mean-field Pontryagin maximum principle (Q1682967) (← links)
- A semi-Lagrangian scheme for a modified version of the Hughes' model for Pedestrian flow (Q1697419) (← links)
- One-dimensional, forward-forward mean-field games with congestion (Q1713266) (← links)
- A game-theoretic framework for autonomous vehicles velocity control: bridging microscopic differential games and macroscopic mean field games (Q2026592) (← links)
- Approximating Nash equilibrium for optimal consumption in stochastic growth model with jumps (Q2084829) (← links)
- Pseudospectral methods and iterative solvers for optimization problems from multiscale particle dynamics (Q2100558) (← links)
- Generalized collision-free velocity model for pedestrian dynamics (Q2164138) (← links)
- An anisotropic interaction model with collision avoidance (Q2224478) (← links)
- Connections between mean-field game and social welfare optimization (Q2280979) (← links)
- Macroscopic modeling of pedestrian flow based on a second-order predictive dynamic model (Q2281728) (← links)
- On an optimal control problem of time-fractional advection-diffusion equation (Q2284907) (← links)
- Lane Formation by Side-Stepping (Q2793837) (← links)
- Stationary Mean Field Games Systems Defined on Networks (Q2807398) (← links)
- First Order Mean Field Games with Density Constraints: Pressure Equals Price (Q2827480) (← links)
- Partial differential equation models in the socio-economic sciences (Q2955720) (← links)
- A MACROSCOPIC CROWD MOTION MODEL OF GRADIENT FLOW TYPE (Q3063644) (← links)
- Homogenization of a Mean Field Game System in the Small Noise Limit (Q3188319) (← links)
- Short-time existence of solutions for mean-field games with congestion (Q3458308) (← links)
- Proximal Methods for Stationary Mean Field Games with Local Couplings (Q4608230) (← links)
- On the implementation of a primal-dual algorithm for second order time-dependent Mean Field Games with local couplings (Q4967880) (← links)
- Leader formation with mean-field birth and death models (Q4972950) (← links)
- Vehicular traffic, crowds, and swarms: From kinetic theory and multiscale methods to applications and research perspectives (Q4973267) (← links)
- Robust linear quadratic mean field social control: A direct approach (Q4999520) (← links)
- Mean-field optimal control for biological pattern formation (Q4999537) (← links)
- Recent Developments in Controlled Crowd Dynamics (Q5012170) (← links)
- Towards a mathematical theory of behavioral human crowds (Q5068833) (← links)
- Behavior Near Walls in the Mean-Field Approach to Crowd Dynamics (Q5110575) (← links)
- Control Strategies for the Dynamics of Large Particle Systems (Q5132196) (← links)
- Controlling Propagation of Epidemics via Mean-Field Control (Q5150900) (← links)
- Computational Methods for First-Order Nonlocal Mean Field Games with Applications (Q5164010) (← links)
- Mean Field Games for Modeling Crowd Motion (Q5223279) (← links)
- Modeling Rationality to Control Self-Organization of Crowds: An Environmental Approach (Q5253652) (← links)
- A numerical investigation of flux-limited approximations for pedestrian dynamics (Q5272457) (← links)
- Transport distances and geodesic convexity for systems of degenerate diffusion equations (Q5963578) (← links)
- Differential games for crowd dynamics and applications (Q6068361) (← links)
- Optimal control of Hughes' model for pedestrian flow via local attraction (Q6072096) (← links)
- On existence, stability and many-particle approximation of solutions of 1D Hughes' model with linear costs (Q6165623) (← links)
- Human behavioral crowds review, critical analysis and research perspectives (Q6166564) (← links)
- Numerical investigation of agent-controlled pedestrian dynamics using a structure-preserving finite volume scheme (Q6184995) (← links)
- A mean field game approach for a class of linear quadratic discrete choice problems with congestion avoidance (Q6192955) (← links)
- Pedestrian models with congestion effects (Q6572297) (← links)
- First-order mean-field games on networks and Wardrop equilibrium (Q6619403) (← links)