The following pages link to Fault Tolerant Implementation (Q4787887):
Displayed 32 items.
- Mechanism design and intentions (Q281379) (← links)
- An externality-robust auction: theory and experimental evidence (Q290178) (← links)
- Bounded depths of rationality and implementation with complete information (Q308649) (← links)
- Robust and scalable middleware for selfish-computer systems (Q465675) (← links)
- Nash implementation and tie-breaking rules (Q523473) (← links)
- Menu-dependent preferences and revelation principle (Q634536) (← links)
- Implementation in adaptive better-response dynamics: towards a general theory of bounded rationality in mechanisms (Q645640) (← links)
- Congestion games with malicious players (Q834852) (← links)
- Complexity and repeated implementation (Q896948) (← links)
- Mechanism design and bounded rationality: the case of type misreporting (Q899375) (← links)
- Minority-proof cheap-talk protocol (Q980965) (← links)
- Weakly-acyclic (internet) routing games (Q1678767) (← links)
- Natural implementation with semi-responsible agents in pure exchange economies (Q1684127) (← links)
- Strong implementation with partially honest individuals (Q1800965) (← links)
- Behavioral aspects of implementation theory (Q1934850) (← links)
- Fault tolerance in large games (Q2016249) (← links)
- Nash implementation via mechanisms that allow for abstentions (Q2046171) (← links)
- Mechanism design with level-k types: theory and an application to bilateral trade (Q2138073) (← links)
- Direct implementation with minimally honest individuals (Q2343379) (← links)
- Fault tolerant mechanism design (Q2389683) (← links)
- Outcome-robust mechanisms for Nash implementation (Q2417415) (← links)
- Computational aspects of uncertainty profiles and angel-daemon games (Q2441541) (← links)
- Process manipulation in unique implementation (Q2453402) (← links)
- Role of honesty in full implementation (Q2475185) (← links)
- Implementation with a sympathizer (Q2682027) (← links)
- On the Complexity of Equilibria Problems in Angel-Daemon Games (Q3511310) (← links)
- Recent Results on Implementation with Complete Information (Q5111111) (← links)
- Implementation Theory (Q5150289) (← links)
- IRRATIONALITY‐PROOFNESS: MARKETS VERSUS GAMES (Q5420147) (← links)
- Behavioral strong implementation (Q6063107) (← links)
- Behavioral implementation under incomplete information (Q6090463) (← links)
- Verifiable crowd computing: coping with bounded rationality (Q6166873) (← links)