The following pages link to 10.1162/1532443041827880 (Q4825999):
Displaying 48 items.
- A Bayesian optimization approach to find Nash equilibria (Q116040) (← links)
- Belief and truth in hypothesised behaviours (Q274416) (← links)
- A multi-channel transmission schedule for remote state estimation under DoS attacks (Q518312) (← links)
- Non-zero sum Nash Q-learning for unknown deterministic continuous-time linear systems (Q900691) (← links)
- If multi-agent learning is the answer, what is the question? (Q1028919) (← links)
- Perspectives on multiagent learning (Q1028921) (← links)
- Multi-agent learning for engineers (Q1028926) (← links)
- EAQR: a multiagent Q-learning algorithm for coordination of multiple agents (Q1635032) (← links)
- Stochastic and adaptive optimal control of uncertain interconnected systems: a data-driven approach (Q1647808) (← links)
- Coordinated learning by model difference identification in multiagent systems with sparse interactions (Q1677725) (← links)
- Multi-sensor transmission power control for remote estimation through a SINR-based communication channel (Q1737692) (← links)
- Nash Q-learning agents in Hotelling's model: reestablishing equilibrium (Q2025538) (← links)
- Resilient strategy design for cyber-physical system under active eavesdropping attack (Q2041382) (← links)
- Reinforcement learning and stochastic optimisation (Q2072112) (← links)
- Multi-agent reinforcement learning: a selective overview of theories and algorithms (Q2094040) (← links)
- A game-theoretic perspective of deep neural networks (Q2098170) (← links)
- A game-theoretic analysis of deep neural networks (Q2151381) (← links)
- Defensive deception against reactive jamming attacks in remote state estimation (Q2173899) (← links)
- Off-policy based adaptive dynamic programming method for nonzero-sum games on discrete-time system (Q2198700) (← links)
- Symmetric equilibrium of multi-agent reinforcement learning in repeated prisoner's dilemma (Q2244146) (← links)
- Cooperative and non-cooperative behaviour in the exploitation of a common renewable resource with environmental stochasticity (Q2245795) (← links)
- Single-leader-multiple-follower games with boundedly rational agents (Q2270555) (← links)
- A unifying learning framework for building artificial game-playing agents (Q2350032) (← links)
- Application of reinforcement learning to the game of Othello (Q2462546) (← links)
- Bounding fixed points of set-based Bellman operator and Nash equilibria of stochastic games (Q2665331) (← links)
- Value functions for depth-limited solving in zero-sum imperfect-information games (Q2680767) (← links)
- A jointly optimal design of control and scheduling in networked systems under denial-of-service attacks (Q2682322) (← links)
- Memory-two strategies forming symmetric mutual reinforcement learning equilibrium in repeated prisoners' dilemma game (Q2698082) (← links)
- Reinforcement Learning in Robust Markov Decision Processes (Q2833106) (← links)
- Stochastic Dynamic Information Flow Tracking Game with Reinforcement Learning (Q3297679) (← links)
- Solving for Best Responses and Equilibria in Extensive-Form Games with Reinforcement Learning Methods (Q3299845) (← links)
- Learning Intelligent Controls in High Speed Networks: Synergies of Computational Intelligence with Control and Q-Learning Theories (Q4558947) (← links)
- Scalable Reinforcement Learning for Multiagent Networked Systems (Q5060525) (← links)
- GENERAL PROOF OF CONVERGENCE OF THE NASH-Q-LEARNING ALGORITHM (Q5064333) (← links)
- Event-triggered resilient control for cyber-physical system under denial-of-service attacks (Q5133426) (← links)
- Deep Reinforcement Learning: A State-of-the-Art Walkthrough (Q5145831) (← links)
- Deep Q-Learning for Nash Equilibria: Nash-DQN (Q5879350) (← links)
- Defense and security planning under resource uncertainty and multi‐period commitments (Q6051605) (← links)
- Optimal power control for sensors and DoS attackers over a fading channel network (Q6053826) (← links)
- Evaluation and learning in two-player symmetric games via best and better responses (Q6095620) (← links)
- Entropy regularized actor-critic based multi-agent deep reinforcement learning for stochastic games (Q6150407) (← links)
- Provably efficient reinforcement learning in decentralized general-sum Markov games (Q6159512) (← links)
- Reinforcement learning in a prisoner's dilemma (Q6494255) (← links)
- Stochastic dynamic information flow tracking game using supervised learning for detecting advanced persistent threats (Q6537308) (← links)
- Cournot policy model: rethinking centralized training in multi-agent reinforcement learning (Q6564965) (← links)
- A game theoretic framework for distributed computing with dynamic set of agents (Q6573334) (← links)
- Game theory and its applications in imaging and vision (Q6606457) (← links)
- Recent developments in machine learning methods for stochastic control and games (Q6615618) (← links)