Pages that link to "Item:Q5274011"
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The following pages link to Dynamic fictitious play, dynamic gradient play, and distributed convergence to Nash equilibria (Q5274011):
Displaying 30 items.
- Distributed dynamic reinforcement of efficient outcomes in multiagent coordination and network formation (Q367468) (← links)
- Probabilistic interpretations of integrability for game dynamics (Q471439) (← links)
- Convergence analysis of iterated best response for a trusted computation game (Q518294) (← links)
- Trembling hand perfection for mixed quantal/best response equilibria (Q532697) (← links)
- Stochastic uncoupled dynamics and Nash equilibrium (Q863281) (← links)
- Distributed consensus in noncooperative inventory games (Q1011231) (← links)
- Multi-agent learning for engineers (Q1028926) (← links)
- Nash equilibrium seeking for \(N\)-coalition noncooperative games (Q1626894) (← links)
- EAQR: a multiagent Q-learning algorithm for coordination of multiple agents (Q1635032) (← links)
- Should sophisticated expectations facilitate reaching equilibrium behavior? (Q1709975) (← links)
- Fast convergence to Nash equilibria without steady-state oscillation (Q1729113) (← links)
- Generalized Nash equilibrium seeking strategy for distributed nonsmooth multi-cluster game (Q1737795) (← links)
- Equilibrium stability of a nonlinear heterogeneous duopoly game with extrapolative foresight (Q1761657) (← links)
- State based potential games (Q1932699) (← links)
- Nonlinear Cournot oligopoly games with isoelastic demand function: the effects of different behavior rules (Q1948263) (← links)
- Negotiating team formation using deep reinforcement learning (Q2046007) (← links)
- Decentralized inertial best-response with voluntary and limited communication in random communication networks (Q2081839) (← links)
- A strategic learning algorithm for state-based games (Q2173896) (← links)
- Equilibrium selection of a homogenous duopoly with extrapolative foresight (Q2206113) (← links)
- Convergence of linear threshold decision-making dynamics in finite heterogeneous populations (Q2207197) (← links)
- Measurement-based efficient resource allocation with demand-side adjustments (Q2280775) (← links)
- Does local monopolistic approximation imply a less stable equilibrium? (Q2294225) (← links)
- Population games, stable games, and passivity (Q2351246) (← links)
- Online calibrated forecasts: memory efficiency versus universality for learning in games (Q2384142) (← links)
- Higher order game dynamics (Q2434241) (← links)
- Stochastic Loss Aversion for Random Medium Access (Q2840939) (← links)
- On Best-Response Dynamics in Potential Games (Q3177160) (← links)
- ADVANCES IN DISTRIBUTED OPTIMIZATION USING PROBABILITY COLLECTIVES (Q3439945) (← links)
- Recent advances in optimization and game theoretic control for networked systems (Q5131085) (← links)
- On the linear convergence of distributed Nash equilibrium seeking for multi-cluster games under partial-decision information (Q6164028) (← links)