Pages that link to "Item:Q5624692"
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The following pages link to Continuous Shading of Curved Surfaces (Q5624692):
Displaying 13 items.
- A discrete-forcing immersed boundary method for the fluid-structure interaction of an elastic slender body (Q349742) (← links)
- The lazy z-buffer (Q672396) (← links)
- Normals of the butterfly subdivision scheme surfaces and their applications (Q1300790) (← links)
- Robust intersection of structured hexahedral meshes and degenerate triangle meshes with volume fraction applications (Q1744039) (← links)
- A truly variationally consistent and symmetric mortar-based contact formulation for finite deformation solid mechanics (Q1986409) (← links)
- Finite element procedures for computing normals and mean curvature on triangulated surfaces and their use for mesh refinement (Q2021075) (← links)
- Learning single-image 3D reconstruction by generative modelling of shape, pose and shading (Q2193559) (← links)
- SVD-GFD scheme to simulate complex moving body problems in 3D space (Q2270072) (← links)
- On the functionality and usefulness of quadraginta octants of naive sphere (Q2403744) (← links)
- A contact smoothing method for arbitrary surface meshes using Nagata patches (Q2414585) (← links)
- On the interpolation of normal vectors for triangle meshes (Q2952361) (← links)
- Multiresolution greedy algorithm dedicated to reflective tomography (Q4967368) (← links)
- Isosurface extraction for piecewise-linear reconstruction of complex interfaces on arbitrary grids (Q6497194) (← links)