Pages that link to "Item:Q634681"
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The following pages link to On the performance of approximate equilibria in congestion games (Q634681):
Displayed 24 items.
- On the performance of mildly greedy players in cut games (Q346481) (← links)
- On the performance of approximate equilibria in congestion games (Q634681) (← links)
- A unifying tool for bounding the quality of non-cooperative solutions in weighted congestion games (Q722221) (← links)
- The price of anarchy and stability in general noisy best-response dynamics (Q1621728) (← links)
- Tight inefficiency bounds for perception-parameterized affine congestion games (Q1628591) (← links)
- Non-atomic one-round walks in congestion games (Q1731512) (← links)
- The impact of worst-case deviations in non-atomic network routing games (Q1733381) (← links)
- On the robustness of the approximate price of anarchy in generalized congestion games (Q2077399) (← links)
- A unifying approximate potential for weighted congestion games (Q2109950) (← links)
- Sensitivity of wardrop equilibria: revisited (Q2174917) (← links)
- The price of stability for undirected broadcast network design with fair cost allocation is constant (Q2206821) (← links)
- The price of anarchy of affine congestion games with similar strategies (Q2285160) (← links)
- Collusion in atomic splittable routing games (Q2392243) (← links)
- On the Robustness of the Approximate Price of Anarchy in Generalized Congestion Games (Q2819450) (← links)
- On Existence and Properties of Approximate Pure Nash Equilibria in Bandwidth Allocation Games (Q3449591) (← links)
- A Glimpse at Paul G. Spirakis (Q3464465) (← links)
- A Selective Tour Through Congestion Games (Q3464474) (← links)
- The Price of Stability of Weighted Congestion Games (Q5002839) (← links)
- Computing Approximate Equilibria in Weighted Congestion Games via Best-Responses (Q5076717) (← links)
- (Q5111703) (← links)
- The Price of Stability of Weighted Congestion Games (Q5242923) (← links)
- Congestion Games with Complementarities (Q5283369) (← links)
- Tight Inefficiency Bounds for Perception-Parameterized Affine Congestion Games (Q5283383) (← links)
- Price of anarchy for parallel link networks with generalized mean objective (Q6103184) (← links)