Pages that link to "Item:Q712692"
From MaRDI portal
The following pages link to The single processor total weighted completion time scheduling problem with the sum-of-processing-time based learning model (Q712692):
Displaying 16 items.
- Exact and parallel metaheuristic algorithms for the single processor total weighted completion time scheduling problem with the sum-of-processing-time based models (Q336999) (← links)
- Single-machine scheduling with learning and forgetting effects (Q358103) (← links)
- Complexity and approximation of single machine scheduling with an operator non-availability period to minimize total completion time (Q497629) (← links)
- Four single-machine scheduling problems involving due date determination decisions (Q497630) (← links)
- Single machine group scheduling with time dependent processing times and ready times (Q726558) (← links)
- Single-machine scheduling CON/SLK due window assignment problems with sum-of-processed times based learning effect (Q902764) (← links)
- Scheduling with job-splitting considering learning and the vital-few law (Q1652529) (← links)
- Minimizing the makespan for a two-stage three-machine assembly flow shop problem with the sum-of-processing-time based learning effect (Q1727266) (← links)
- Some single-machine scheduling with sum-of-processing-time-based and job-position-based processing times (Q1788956) (← links)
- The single machine total weighted completion time scheduling problem with the sum-of-processing time based models: strongly NP-hard (Q2294176) (← links)
- A note on single-machine scheduling with sum-of-processing-time-based learning and forgetting effects (Q2337180) (← links)
- Parallel-machine scheduling to minimize makespan with fuzzy processing times and learning effects (Q2629988) (← links)
- A note on resource allocation scheduling with position-dependent workloads (Q5058801) (← links)
- Scheduling with a position-weighted learning effect and job release dates (Q5059418) (← links)
- A Note on Scheduling Jobs with Extended Sum-of-Processing-Times-Based and Position-Based Learning Effect (Q5255177) (← links)
- A makespan minimization problem for versatile developers in the game industry (Q6186551) (← links)