The following pages link to E. Galin (Q735506):
Displaying 4 items.
- Toward an efficient triangle-based spherical harmonics representation of 3D objects (Q735507) (← links)
- Adaptive Implicit Surface Polygonization Using Marching Triangles (Q2758557) (← links)
- Terrain generation using procedural models based on hydrology (Q5174834) (← links)
- The HybridTree: Mixing skeletal implicit surfaces, triangle meshes, and point sets in a free-form modeling system (Q5491320) (← links)