The following pages link to Kyle Y. Lin (Q858392):
Displaying 29 items.
- Dynamic pricing with real-time demand learning (Q858393) (← links)
- Optimal discrete search with imperfect specificity (Q999129) (← links)
- Dynamic price competition with discrete customer choices (Q1042012) (← links)
- The optimal policy for the one-against-many heterogeneous Lanchester model (Q1785287) (← links)
- Finding a hider by an unknown deadline (Q1785459) (← links)
- Searching for multiple objects in multiple locations (Q1999403) (← links)
- A search game on a hypergraph with booby traps (Q2173302) (← links)
- Allocation of flexible and indivisible resources with decision postponement and demand learning (Q2463494) (← links)
- (Q2763298) (← links)
- A Graph Patrol Problem with Random Attack Times (Q2846426) (← links)
- Optimal probing control for wireless transmission when the payload is negligible (Q3098477) (← links)
- A sequential dynamic pricing model and its applications (Q3156737) (← links)
- Developing Effective Service Policies for Multiclass Queues with Abandonment: Asymptotic Optimality and Approximate Policy Improvement (Q3186654) (← links)
- A Framework Using Two-Factor Price Lattices for Generation Asset Valuation (Q3392072) (← links)
- Models of sensor operations for border surveillance (Q3518718) (← links)
- Scheduling policies for an antiterrorist surveillance system (Q3621918) (← links)
- Admission Control with Incomplete Information of a Queueing System (Q3637377) (← links)
- Decentralized admission control of a queueing system: A game-theoretic model (Q4456092) (← links)
- New results on a stochastic duel game with each force consisting of heterogeneous units (Q4632819) (← links)
- Optimal patrol to uncover threats in time when detection is imperfect (Q4632860) (← links)
- Optimal admission control for a single-server loss queue (Q4819476) (← links)
- A PSEUDO COUNTEREXAMPLE TO A SIMULATION METATHEOREM (Q4955510) (← links)
- The Attrition Dynamics of Multilateral War (Q4971389) (← links)
- Adversarial Patrolling in a Uniform (Q5031004) (← links)
- Technical Note—Optimal Patrol of a Perimeter (Q5058049) (← links)
- (Q5131476) (← links)
- A Classical Search Game in Discrete Locations (Q6199267) (← links)
- Optimal Patrol of a Perimeter (Q6318474) (← links)
- Optimal pure strategies for a discrete search game (Q6555162) (← links)