Tangent Graeffe iteration
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Real polynomials: location of zeros (26C10) Zeros of polynomials, rational functions, and other analytic functions of one complex variable (e.g., zeros of functions with bounded Dirichlet integral) (30C15) Direct numerical methods for linear systems and matrix inversion (65F05) Numerical computation of solutions to single equations (65H05)
Abstract: Graeffe iteration was the choice algorithm for solving univariate polynomials in the XIX-th and early XX-th century. In this paper, a new variation of Graeffe iteration is given, suitable to IEEE floating-point arithmetics of modern digital computers. We prove that under a certain generic assumption the proposed algorithm converges. We also estimate the error after N iterations and the running cost. The main ideas from which this algorithm is built are: classical Graeffe iteration and Newton Diagrams, changes of scale (renormalization), and replacement of a difference technique by a differentiation one. The algorithm was implemented successfully and a number of numerical experiments are displayed.
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