The Clique Problem in Ray Intersection Graphs
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Graph algorithms (graph-theoretic aspects) (05C85) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Vertex subsets with special properties (dominating sets, independent sets, cliques, etc.) (05C69) Graph representations (geometric and intersection representations, etc.) (05C62)
Abstract: Ray intersection graphs are intersection graphs of rays, or halflines, in the plane. We show that any planar graph has an even subdivision whose complement is a ray intersection graph. The construction can be done in polynomial time and implies that finding a maximum clique in a segment intersection graph is NP-hard. This solves a 21-year old open problem posed by Kratochv'il and Nev{s}etv{r}il.
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