The Game of Cycles
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Abstract: The Game of Cycles, introduced by Su (2020), is played on a simple connected planar graph together with its bounded cells, and players take turns marking edges with arrows according to a sink-source rule that gives the game a topological flavor. The object of the game is to produce a cycle cell---a cell surrounded by arrows all cycling in one direction---or to make the last possible move. We analyze the two-player game for various classes of graphs and determine who has a winning strategy. We also establish a topological property of the game: that a board with every edge marked must have a cycle cell.
Recommendations
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Cites work
Cited in
(13)- Theory of connexes. II
- The oriented cycle game
- A modular approach to Sprouts
- Carcassonne -- description of the game.
- Relator Games on Groups
- Planted Brussels Sprouts (after Ji-Propp)
- scientific article; zbMATH DE number 2162206 (Why is no real title available?)
- scientific article; zbMATH DE number 7361821 (Why is no real title available?)
- A dichotomy result for cyclic-order traversing games
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- The search and rescue game on a cycle
- Playing Games with Cacti
- A computational solution to the game of cycles
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