The Two-Handed Tile Assembly Model Is Not Intrinsically Universal
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- The two-handed tile assembly model is not intrinsically universal
- The non-cooperative tile assembly model is not intrinsically universal or capable of bounded Turing machine simulation
- Nearly constant tile complexity for any shape in two-handed tile assembly
- One tile to rule them all: simulating any tile assembly system with a single universal tile
- Directed non-cooperative tile assembly is decidable
- Complexities for high-temperature two-handed tile self-assembly
- Solving NP-complete problems in the tile assembly model
- The Impacts of Dimensionality, Diffusion, and Directedness on Intrinsic Universality in the abstract Tile Assembly Model
Cited in
(22)- The power of duples (in self-assembly): it's not so hip to be square
- Optimal staged self-assembly of general shapes
- Nearly constant tile complexity for any shape in two-handed tile assembly
- Producibility in hierarchical self-assembly
- Parallel computation using active self-assembly
- Fractal dimension of assemblies in the abstract tile assembly model
- On the complexity of two-dimensional signed majority cellular automata
- An introduction to tile-based self-assembly and a survey of recent results
- The two-handed tile assembly model is not intrinsically universal
- Unraveling simplicity in elementary cellular automata
- Resiliency to multiple nucleation in temperature-1 self-assembly
- Replication of Arbitrary Hole-Free Shapes via Self-assembly with Signal-Passing Tiles
- The Simulation Powers and Limitations of Hierarchical Self-Assembly Systems
- Two hands are better than one (up to constant factors): self-assembly in the 2HAM vs. aTAM
- Intrinsic universality in self-assembly
- A brief tour of theoretical tile self-assembly
- Strict self-assembly of fractals using multiple hands
- The simulation powers and limitations of higher temperature hierarchical self-assembly systems
- The non-cooperative tile assembly model is not intrinsically universal or capable of bounded Turing machine simulation
- Parallel Computation Using Active Self-assembly
- Parallelism and time in hierarchical self-assembly
- The need for seed (in the abstract Tile Assembly Model)
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