The firing squad synchronization problem for two-dimensional arrays
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Cited in
(13)- The firing squad synchronization problem for graphs
- An efficient solution of the firing mob problem
- The synchronization of nonuniform networks of finite automata
- (A-)synchronous (non)-deterministic cell spaces simulating each other
- On the minimal firing time of the firing squad synchronization problem for polyautomata networks
- On optimal solutions to the firing squad synchronization problem
- The minimum firing time of the generalized firing squad synchronization problem for squares
- A compositional approach to synchronize two-dimensional networks of processors
- Minimum and non-minimum time solutions to the firing squad synchronization problem
- Different time solutions for the firing squad synchronization problem on basic grid networks
- Synchronization of 1-way connected processors
- Generalized FSSP on hexagonal tiling: towards arbitrary regular spaces
- Firing squad synchronization problem in reversible cellular automata
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