The least-core of threshold network flow games
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Recommendations
Cited in
(9)- Coalitional games induced by matching problems: complexity and islands of tractability for the Shapley value
- The Cost of Stability in Network Flow Games
- The Least-Core and Nucleolus of Path Cooperative Games
- Proof systems and transformation games
- On -roughly weighted games
- Computing cooperative solution concepts in coalitional skill games
- Flow games
- Path cooperative games
- Efficient algorithms for game-theoretic betweenness centrality
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