Visibly pushdown modular games
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Cites work
- scientific article; zbMATH DE number 1142314 (Why is no real title available?)
- scientific article; zbMATH DE number 1956593 (Why is no real title available?)
- scientific article; zbMATH DE number 2038754 (Why is no real title available?)
- scientific article; zbMATH DE number 1903345 (Why is no real title available?)
- A Temporal Logic for Multi-threaded Programs
- A general modular synthesis problem for pushdown systems
- A unifying approach for multistack pushdown automata
- Adding nesting structure to words
- Computer Aided Verification
- Computer Aided Verification
- Dense-timed pushdown automata
- Deterministic generators and games for LTL fragments
- Evaluation is MSOL-compatible
- FSTTCS 2004: Foundations of Software Technology and Theoretical Computer Science
- Facets of Synthesis: Revisiting Church’s Problem
- First-Order and Temporal Logics for Nested Words
- Games on Multi-stack Pushdown Systems
- Modular strategies for recursive game graphs
- Modular synthesis with open components
- On the Complexity of Ltl Model-Checking of Recursive State Machines
- Playing games with boxes and diamonds.
- Pushdown processes: Games and model-checking
- Reducing concurrent analysis under a context bound to sequential analysis
- Scope-bounded multistack pushdown systems: fixed-point, sequentialization, and tree-width
- Scope-bounded pushdown languages
- Simulating alternating tree automata by nondeterministic automata: New results and new proofs of the theorems of Rabin, McNaughton and Safra
- Synthesis from Component Libraries
- Synthesis from recursive-components libraries
- Synthesizing reactive programs
- Tools and Algorithms for the Construction and Analysis of Systems
- Verification of scope-dependent hierarchical state machines
- Visibly pushdown modular games
Cited in
(7)- The complexity of mean-payoff pushdown games
- FSTTCS 2004: Foundations of Software Technology and Theoretical Computer Science
- scientific article; zbMATH DE number 1956593 (Why is no real title available?)
- Visibly pushdown modular games
- A general modular synthesis problem for pushdown systems
- Modular strategies for recursive game graphs
- Visibly pushdown modular games
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