Worst case analysis of non-local games
From MaRDI portal
Abstract: Non-local games are studied in quantum information because they provide a simple way for proving the difference between the classical world and the quantum world. A non-local game is a cooperative game played by 2 or more players against a referee. The players cannot communicate but may share common random bits or a common quantum state. A referee sends an input to the player who then responds by sending an answer to the referee. The players win if the answers satisfy a condition that may depend on the inputs . Typically, non-local games are studied in a framework where the referee picks the inputs from a known probability distribution. We initiate the study of non-local games in a worst-case scenario when the referee's probability distribution is unknown and study several non-local games in this scenario.
Recommendations
Cited in
(1)
This page was built for publication: Worst case analysis of non-local games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2927639)