Memoryless routing in convex subdivisions: random walks are optimal (Q419369): Difference between revisions

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Property / author: Luc P. Devroye / rank
 
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Property / reviewed by: Sonia Pérez-Díaz / rank
 
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Property / arXiv ID: 0911.2484 / rank
 
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Property / cites work: ONLINE ROUTING IN CONVEX SUBDIVISIONS / rank
 
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Property / cites work: Online Routing in Triangulations / rank
 
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Property / cites work: Random walks on random trees / rank
 
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Property / cites work: Q4856179 / rank
 
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Property / cites work: Q4361347 / rank
 
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Property / cites work: Undirected ST-connectivity in log-space / rank
 
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Latest revision as of 06:27, 5 July 2024

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Memoryless routing in convex subdivisions: random walks are optimal
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    Memoryless routing in convex subdivisions: random walks are optimal (English)
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    18 May 2012
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    A memoryless routing algorithm is one in which the decision about the next edge on the route to a vertex \(t\) for a packet currently located at vertex \(v\) is made based only on the coordinates of \(v, t\), and the neighborhood \(N(v)\) of \(v\). In this paper, the authors study the limitations of such algorithms. In particular, it is shown that, for any (randomized) memoryless routing algorithm \(\mathcal A\), there exists a convex subdivision on which \(\mathcal A\) takes \(\Omega(n^2)\) expected time to route a message between some pair of vertices. Since this lower bound is matched by a random walk, this result implies that the geometric information available in convex subdivisions is not helpful for this class of routing algorithms. The current paper also shows the existence of triangulations for which the Random-Compass algorithm proposed by \textit{P. Bose} et al. in [Int. J. Comput. Geom. Appl. 12, No. 4, 283--295 (2002; Zbl 1152.68478)] and by \textit{P. Bose} and \textit{P. Morin} [SIAM J. Comput. 33, No. 4, 937--951 (2004; Zbl 1061.65014)] requires \(2^{\Omega(n)}\) time to route between some pair of vertices.
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    geometric routing
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    lower bounds
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    memoryless routing algorithm
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    convex subdivision scheme
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    random walk
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    random-compass algorithm
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