An optimal bound to access the core in TU-games (Q2435888): Difference between revisions

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Property / DOI: 10.1016/j.geb.2013.02.008 / rank
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Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1016/j.geb.2013.02.008 / rank
 
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Property / OpenAlex ID: W2051778230 / rank
 
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Property / cites work
 
Property / cites work: On the number of blocks required to access the core / rank
 
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Property / cites work: The core can be accessed with a bounded number of blocks / rank
 
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Property / cites work: A property of the core / rank
 
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Property / DOI
 
Property / DOI: 10.1016/J.GEB.2013.02.008 / rank
 
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Latest revision as of 15:17, 18 December 2024

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An optimal bound to access the core in TU-games
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