Reconstructing visible regions from visible segments (Q1090463): Difference between revisions
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Property / author: William Randolph Franklin / rank | |||
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Property / author: William Randolph Franklin / rank | |||
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Property / cites work: Reconstructing visible regions from visible segments / rank | |||
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Property / cites work: A Solution to the Hidden-Line Problem for Computer-Drawn Polyhedra / rank | |||
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Property / cites work: Q3727415 / rank | |||
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Property / cites work: Q4775467 / rank | |||
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Property / full work available at URL: https://doi.org/10.1007/bf01935050 / rank | |||
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Latest revision as of 08:43, 30 July 2024
scientific article
Language | Label | Description | Also known as |
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English | Reconstructing visible regions from visible segments |
scientific article |
Statements
Reconstructing visible regions from visible segments (English)
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1986
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An algorithm is presented for reconstructing visible regions from visible edge segments in object space. This has applications in hidden surface algorithms operating on polyhedral scenes and in cartography. A special case of reconstruction can be formulated as a graph problem: ''Determine the faces of a straight-edge planar graph given in terms of its edges.'' This is accomplished in O(n log ) time using linear space for a graph with n edges, and is worst-case optimal. The graph may have separate components but the components must not contain each other. The general problem of reconstruction is then solved by applying our algorithm to each component in the containment relation.
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point-location
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computer graphics
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reconstructing visible regions from visible edge segments
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object space
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hidden surface algorithms
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polyhedral scenes
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cartography
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graph problem
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straight-edge planar graph
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